Design Technology | Victoria Road Primary School

Welcome to the Design Technology Department


Department Staff

Mr M Smith Subject Leader: Design Technology
Mr Tobolewski KS3 Coordinator 
Mrs McKenzie KS4 Coordinator


Gloria Martin Upper site Technician
Thomas Mullally Upper site Technician

It is intended that Design and Technology provide students with a platform to engage in a practical and inspiring subject. Design and Technology encourages students to learn, to think and engage creatively to solve problems both as a group and individually. In the Design and Technology department, we encourage students to use their creativity and imagination, to design and make products that address real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. In addition, we attempt to, wherever possible, link work to other subjects such as Maths, Science, Computing and Art.

Key Stage 3


Year 7

  • Project 1. Electronic Greeting Card
  • Project 2. Desk Tidy


Subject Knowledge

  • Health and Safety
  • Mechanical and physical properties.
  • Basic Electronic components.
  • CAD/CAM (Vinyl Cutter).
  • System and control input/output.
  • Categories of wood where do they come from and what are their properties.
  • Famous designers. Norman Foster, Alec Issigonis, William Morris, Alexander McQueen, Harry Beck, Marcel Breuer, Coco Chanel.
  • Basic workshop tools and workshop machinery.

Key skills

  • Oblique and 1-point perspective.
  • Font and Lettering.
  • Soldering, basic electronic circuit making.
  • Key skills: Wood Processes.
  • Basic woodwork skills and modelling.


Year 8

  • Project 1: Box Project
  • Project 2: Clock Project


Subject Knowledge

  • Health and Safety
  • Polymers: Where do Polymers come from and their properties.
  • Processes: How plastic products are made.
  • Environmental impact of polymers.
  • Biomimicry: Why designers copy nature.
  • Maths: Volume and areas calculations.
  • Famous designers; James Dyson, Tom Dixon, Raymond Loewy, Thomas Heatherwick.
  • CAD (Google Sketch Up, Techsoft).
  • Vacuum former polymer process.
  • CAD/CAM (Techsoft and laser cutter).

Key skills

  • Isometric Drawing
  • 2 Point Perspective.
  • Thick and thin line.
  • Shading & rendering.
  • Use of finishes/ painting.
  • Carpentry skills/ joint fabrication.


Year 9

  • Project 1: Speaker Project
  • Project 2: Phone stand


Subject Knowledge

  • Health and Safety
  • Anthropometrics and Ergonomics: Why designers need measurements.
  • Planned obsolescence: Why do products break?
  • Electronic components.
  • Metals where they come from and what are their properties.
  • Anthropomorphism: Why designers make products look human.
  • Smart Materials: Materials that can change shape or form when exposed to certain stimuli.
  • Famous Design Companies: Dyson, Braun, Apple, Alessi

Key Skills

  • Orthographic/ exploded view.
  • Shaping/forming of materials.
  • CAD/CAM (Techsoft and laser cutter)
  • Building PCB circuits


Key Stage 4

Design Technology GCSE

Design and Technology is an inspiring, rigorous and practical subject that encourages students to develop thinking skills and creatively solve problems both as individuals and as members of a team. Students are encouraged to use their creativity and imagination to design and make products that solve real and relevant problems within a variety of contexts, considering their own and other’s needs, wants and values. 

The course is divided into two sections:

  •       NEA: Assignment & working prototype (50% of final mark)
  •       Exam Paper: Written assessment (50% of final mark)

This course intends to:

  • Develop realistic design proposals as a result of the exploration of design opportunities.
  • To use imagination, experimentation and combine ideas when designing.
  • To develop the skills to critique and refine design ideas and decisions.
  • To use different media and techniques to target different audiences.
  • To develop decision-making skills, including the planning and organisation of time and resources when managing project work.
  • To develop a broad knowledge of materials, components and technologies and practical skills and use these to develop high quality, imaginative and functional prototypes.

Construction Level 1/2 Award

Construction offers an experience that focuses learning through applied learning by acquiring and applying knowledge, skills and understanding through purposeful tasks set in sector or subject contexts that have many of the characteristics of real work. The subject requires learners to consider how the use and application of their learning impacts on individuals, employers, society and the environment.

The course is divided into the following sections:

  •       Unit 1: Safety and security in construction (50 % of final mark)
  •       Unit 2: Practical construction skills (25% of final mark)
  •       Unit 3: Planning construction projects (25% of final mark)

This course intends to:

  •       Develop skills required for independent learning and development.
  •       Develop a range of generic and transferable skills in construction trades.
  •       To develop the ability to solve problems in a construction environment.
  •       To engage with the skills of project-based research, development and presentation.
  •       To develop the fundamental ability to work alongside other professionals, in a professional environment.
  •       To develop the ability to apply learning in vocational contexts

Key Stage 5

Design Technology A-Level

The course is divided into the following sections:

  •       Exam paper: Core technical principles and core designing and making principles. (25%)
  •       Exam paper: Specialist knowledge, technical, designing, and making principles. (25%)
  •       NON-EXAM ASSESSMENT: Practical application of technical principles, designing and making principles and specialist knowledge. (50%)

The Design and Technology A-level qualifications enables students to participate successfully and with confidence in an increasingly technological world. They will learn from the wider influences on the subject including historical, social, cultural, environmental and economic factors. 

Study will focus on core technical and designing and making principles, in the context of product design developing additional specialist knowledge in relation to students’ chosen area, preparing them for progression into either higher education or careers in this sector.